It has a feeling of Assassin’s Creed Skyrim in first person view now down to information does to be able to steal an old one had magical powers to hide yourself in the shadows now of information: Thief is an upcoming stealth video game developed by Eidos Montreal and published by Square Enix. It is a reboot of the cult classic Thief series of stealth games, of which it is the fourth game. It will be released for the Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One platforms on February 25, 2014 in North America, February 27, 2014 in Australia and February 28, 2014 in Europe. The game was initially announced in 2009 under the working title of Thief 4, but only came to be officially revealed in March 2013.
Thief was initially announced in 2009 under the working title Thief 4, after rumours of its development. Developed at Eidos Montreal, the game was handled by a team other than the one that made Deus Ex: Human Revolution. The development team was initially kept small, and the game remained in concept phase for a long time. During this, numerous experimental design changes were proposed, such as having a third person perspective, having a new protagonist, or environmental clambering similar to the Assassin’s Creed series of games. D’Astous was quoted on the main page as stating Thief 4 was currently in early development: “We’re in the early development stages for Thief 4, but this is an incredibly ambitious project and a very exciting one. It’s too early for us to offer any specific game details. Right now, we are focused on recruiting the very best talent to join the core team at the studio and help us make what we believe will be one of the most exciting games on the market.” After some gossip that several major members of Eidos Montréal left their jobs, the general manager of the studio, Stephane D’Astous, countered these claims by saying, “We will be able to be a little more communicative later on, hopefully before the year’s end. Right now, Thief is our priority and we’re putting everything behind it to make sure it’s as successful as our first game”. In January 2013, NeoGAF found LinkedIn files that indicated network programmers were working on the project. Eidos Montreal was expanded in 2010 with a separate team for multiplayer development, and when MP producer Joe Khoury was asked if they would also work on their next project, Thief 4, he did not deny or confirm.
Although the game was initially expected for seventh-generation consoles, it was switched to eighth-generation consoles during development. This was confirmed when in March 2013, the game was officially unveiled through that month’s issue of Game Informer and announced to be released on the PC, PlayStation 4 and “other next-gen consoles.” The game is not another sequel, but rather a reboot of the Thief series. Based upon initial press release photos Phil Savage of PC Gamer made some comparisons to Dishonored, stating “It all looks a bit Dishonored, which is apt, given that Dishonored looked a bit Thief.”
Eidos announced that the veteran voice actor Stephen Russell has been replaced by actor Romano Orzari for the role of the main protagonist in the series, Garrett. In a statement, Eidos explained their decision. “We made the decision to record our actor’s voices and their movement at the same time using a full performance capture technique. The actor playing Garrett needed to be able to perform his own stunts. Garrett’s a really athletic guy. We could have pasted Stephen’s voice on top of the actions and stunts of someone else, but this wouldn’t appear natural.” However, this decision has upset some fans of the series who initiated an online petition requesting Eidos Montreal to bring back Stephen Russell as lead voice actor.